Board Thread:Roleplaying/@comment-1592115-20160716085438

The year is 2290, Commonwealth is tormented by the presence of irradiated creatures, ghouls, raiders and synthetic humans, it has never been cured. And among them, a mysterious person who called himself "Viczwei" has risen up to the top of the food chain and conquered all the settlements of the long gone Minutemen. Is there any hope in Commonwealth?

One day, you came across the Museum of Freedom, an abandoned museum and a place of interest for travellers. It also happened to be the last safe haven for the innocents. 2 years ago, Viczwei had launched a grand assault to the Museum of Freedom with his men. A mysterious girl fought alongside with a ghoul in a desperate hope to defend humanity. they successfully kept the raiders away from the museum at the cost of their own lives. All they have left were several tricorne hats, scarlet red coats, and above all, laser muskets. No one should bother their names, for the names of the dead should not be remembered in a lawless wasteland.

This is your own story, your own adventure, and your own life, you are the lucky individuals who step upon a treasure, a key to change humanity as you see fit.

How will you live as the new owners of the museum? How will you live as the Red Musketeers? How will you create your own history?

And so, your adventure begins.

Rule:

1. Standard RP Rule, and a serious RP.

2. You are the Red Muskeeters, ordinary travellers who came across the Museum of Freedom and found the fancy clothes and laser muskets.

3. Everyone starts with 28 points for allocating S.P.E.C.I.A.L.

4. V.A.T.S. is disabled.

5. The Minutemen and Goodneighbour were destroyed prior to this event.

6. Avoid Metagaming or Powerplaying

7. Your characters are not protected from death

8. Other than that, enjoy. :3

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