Board Thread:Roleplaying/@comment-5543592-20190326124223/@comment-7262318-20190326154417

Name: Six (Samuel Miller)

Age: 30

Sex: Male

Race: Synthetic Human

Appearance: Too Sixy

S. P. E. C. I. A. L. (Optional): S - 5, P - 10, E - 5, C - 8, I - 7, A - 4, L - 6

Tag Skills (Optional): Barter, Speech, Science, Small Weapons

Perks&Traits (Optional): Fast Reload Time, Terminal Hacker, Extremely Persuasive

Equipment: 3-piece suit seen in his appearance photo, a small holster on the side for his revolver.

Background: Six began life as one of the lesser synth models. His achievement of conciousness came in a blur, and he barely recalls how he managed to escape from his life in the Institute. He wandered through the wastes, unsure of the world around him, but slowly he learned about its history, its dangers, and its opportunity.

Initially very reluctant to join Salvator Industries, he was left with no choice after his constant evasions and close calls with the savage wastelands left his body beat up beyond repair. Found half-dead by the forces of Salvator, Six was given new life when the company transferred his conciousness into the husk of a humanoid synth. He was no longer just circuits and parts, but a functioning human being.

Forever in their debt, Six joined the companies most prestigious and lethal task force, Eagle Company, and was dispatched on numerous jobs over the next 5 years to tame the wastelands and protect those living in its harsh conditions, as well as spread the good word of Salvator's altruistic intentions.

Now, he find himself on another job, heading off to investigate the mysterious message sent to Salvator by Agent Miller and to what extent this "Shrike" target posed a threat to Salvator and it's Southern holdings. Lethal force was authorized.