Board Thread:Roleplaying/@comment-3293219-20151228164805



War... War never changes. Despite the facade, smoke and mirrors, humans will always have a lust for combat and toil in some way or another; Ideology, an out-of-hand disagreement or simply greed can all spark the embers of armed conflict, sending thousands if not millions to their graves... In the early 21th century East and West were locked in an ongoing race for superiority. Frankly, delaying the inevitable, trying to hold on to that frail concept of civilization. As the century drew nearer to a close and resources dwindled, some of the world's greatest minds worked together to create a last hope for mankind. To prove they were more than monsters. A world's fair would be created, Showcasing man's greatest achievements, its greatest ideas and its desire to improve and learn. A bright star in a dark sky, but sadly... War, War never changes.

You are an adventurer coming for far and wide to explore the remains of this park of the future. Just a few miles east of Manhattan Island, on the fringes of the Empire Wasteland and bordered by the giant Atlantic Ocean. Within you will meet plenty of colorful and strange personalities whom all have come to this ruin to salvage whatever pre-war tech they can find. Tech prototypes that can not be found anywhere else in the wasteland, maybe even the entire world. This is your story.

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To help you navigate this new and exciting world you have a RobCo Pipboy. Which contains a map of the area and its surrounding settlements. (press the map to enlarge)



'The fairgrounds' isn't really a location with a marker but it is the general lighter green area of the park. Getting in here isn't easy as the borders are fenced off and electrified. Only way into the park is via the free ways that run through it. Throughout the fairgrounds you will find different pavilions belonging to different pre-war entities.

'Queens Zoo' is what remains of the old zoo named after the New York City district. Not much is known about the old gardens there, but there have been sightings of certain creatures... It might appear that the radiation did not whipe out everything.

'Unisphere' isn't really a settlement or a building, but rather a large pre-war landmark that's also the mascot of the world's fair. You will see it a lot of things relating to the fairground like posters.

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Rules:

1. The Date is: 2276 (one year before the events of Fallout 3 and Fallout: New York)

2. The Races you can be: Human, Ghoul, Synth, Supermutant (within reason) and psyche (within reason)

3. You can have a pet, be it a dog or something more exotic.

4. Don't get too many characters

5. Don't be OP (should speak for itself)

6. VATS is disabled

7. Guns and Gun wounds work like real life. You cannot survive three bullets to the head...etc. Armored characters be it metal or skin obviously have the edge.

8. New Frontier, New Characters... I count on you people to interact with our self-made NPCs. They don't need a backstory per sé.

9. Large bodies of water are irradiated (the lake and ocean)

10. No random Teleportation

11. You can be any faction that already exists but also create a new one. But if you do, make it credible. We don't need a billion 'new orders' and 'secret societies'.

12. A.R.C. and WoTare the only known Radio Stations in the Wasteland so far...

13. (Optional) add points to your S.P.E.C.I.A.L.

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Character Card:

Name:

Age:

Gender:

Race:

Appearance:

(Optional) S.P.E.C.I.A.L:

Weapons and Attire:

Backstory: 