Squad Missions

Squad missions are a special gameplay feature of Fallout: Detroit when working for any of the main factions and a handful of the minor factions. Squad missions are meant to be a nod to Fallout Tactics, Fallout: Detroit's predecessor. In a squad mission, the Prisoner is given 3 to 5 temporary followers and sent to clear out a high-level area. It is up to the player to safely guide the squad through the quest and the result of the mission varies depending on how much of your squad survives. For example, you'll get better results (loot, XP, reputation) if the whole squad survives than if the whole squad dies.

Brotherhood of Steel
Note: Since it is a sequel to Fallout: Tactics, the Brotherhood of Steel have more squad missions than other factions. Thus, choosing to side with the Brotherhood in the main story will most reflect the gameplay of Fallout: Tactics.
 * Raze Hell
 * Reach Detroit Water and Waste through the sewer and reclaim the facility
 * Defeat the Brotherhood super mutant deserters at the toxic waste dump (or nuclear crater, somewhere radioactive)
 * Shut down the robot workers at the Chryslus Motors Megaplex
 * Optional: Assault Zug Island
 * Optional: Assault Galaxy News Detroit

Resistance

 * Optional: Assault Zug Island
 * Optional: Assault Galaxy News Detroit

Circle of Steel

 * Optional: Assault Zug Island
 * Optional: Assault Galaxy News Detroit

Inquisitors

 * Assault Fort Wayne
 * Assault Resistance HQ
 * Assault Circle of Steel HQ

Heroes of Legend

 * Locate the sacred scrolls at the Detroit Police Department
 * Find the Nuclear Key at Detroit Fusion
 * Purge the marauders at Snap-Off Tools
 * Defeat the Highwaymen King and claim his throne