Board Thread:Roleplaying/@comment-26103034-20160831150734/@comment-5518614-20160901102205

Send out a single settler to scout, armed and with 10 caps, 10 days of food and water. Orders to return upon contact with any intelligent life, and not to engage hostiles. Can pick up interesting/useful stuff.

 Send out 7 foresters

5 armed guards, stationed hidden from sight if possible

10 build a well

3 build a small clinic

4 research agriculture

Laws

Chems = First time, rehabilitation. Second time,  Exile

Heinous crimes (murder, treason etc) =  Public beating/whipping + Suicide missions vs wild animal lairs and the like.

Lesser crimes (theft, assualt without intent to kill etc) = Public beating/whipping

Bad behaviour (insulting, brawling, drunkeness = Guard assigned to watch over trouble maker