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Hello, I was inquiring about the Cajun Wasteland idea for cosplay use if I may? I would love to bring a member of the Church of Voodoo to life with your blessing? Please email me at 676kaname@gmail.com so we may discuss further if the idea is permitted.
Just Updated
I need some ideas for Synthetic Past (Characters, locations, factions, etc.) , maybe that will give me motivation to write more about it
After looking through my canon, I wish that My FALLOUT Imperium canon and its assest to be deleted. I am not trashing out the story as a whole. i feel that it just needs a well-needed rewirte and re-vamp. Is there anything I need to do?
Guys, I'm writing a fanfic of the fallout universe, called Fallout Illinois, to make a Fallout 2 or New Vegas Mod in the future, so can I publish my ideas?
There is a pit trap of when writing that often we re-use too many things without giving proper distinction. I have only re-used elements of other factions. If you have an idea that you haven't fleshed out yet but want to add it to one of the canons I have written then let me know. I am stumped on creativity at the moment.
The War of the Commonwealth rages on with no clear end in sight. As the competing factions struggle to claim needed territory, the cost of securing victory steadily rose as the conflict dragged on.
With New Acadia working its way up, their conflict against the Institute begins to unravel. Seeking to end their grip on their own territory, the New Acadians prepare for the first step to topple the Institute by crippling one of their most valuable war assets...
Rules:
1. Take the RP seriously, shitposting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be any of the established Fallout protagonists. This character can be implied or re-imagined but these slots are already filled in the canon. There WILL be overpowered player characters as there'll be overpowered NPC chars. One cannot survive three bullets to the head if you aren't a Psyker or Gen 4 w/ Reinforcement/Shielding that also covers the head. Armored characters, be it metal or skin or shielding (Gen 4s for example), obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting. Post your character cards here.
6. You can have as many characters as you want, provided that you can handle it.
Summary:
"Out in Mensa Verde, we encountered the Ciphers. A group of tribal mathmatical geniuses, who give the Brotherhood of Steel a run for their money. They were beset uppon by a group of bandits known as 'The Vipers.' and were almost wiped out. We were accidentally sucked into the conflict and assisted the Ciphers in defending their home.
Whilst on the Mountain Side, we found out why I needed to go there. Apparently, I had given one of the tribals instructions before I lost my memories. How I got this man into my employ was far from ethical and the thought that I could manipulate and coerce someone in that manner terrifies me. We discovered that there are multiple pieces of data, that will reveal more about my past. They are scattered across several major locations, across the Four Corners Region. Me, my Brother David, my fellow inmates, the Rangers and Ulysses have made it our mission to find these tapes and hopefully learn the secrets of the Tibets Prison facility.
We've since been travelling the road to Denver"
- Emily Sparrow 10/30/53
There’s a story, out of Boulder Dome, in the Four Corners. A timeworn story, dating back to the Old World. It goes along the lines of there being this learned woman, a scientist you’d probably say. She knew the inevitability of war, of humanity’s inescapable hunger for conflict. So she sealed herself, and some of her fellows, away. Put them all to sleep deep inside the Big Empty where they wouldn’t wake up and no one would disturb them until the world was whole again. That’s not the full story, or really the truth, but it’s a variation of it. We all have a strained relationship with reality anyway. Not that it matters.
See, Boulder Dome isn’t the only thing out there. There’s a shadow falling over the Four Corners, cast by the banner of the Bull. Man by the name of Edward Sallow united the Arizona tribes and took it for his new empire. Took the name Caesar too and made them all his Legion. Now Caesar marches west, into the Four Corners, towards Denver. The Bull will have swallowed up the whole of the east by the time he’s finished and there’s not much anyone can do about it.
That doesn’t matter either. At least to you. You’re down there, in that Prison. You don’t know how you got there. It’s not where you went to sleep the night before. It’s certainly not where you imagined waking up. But there you are, cell number printed on your back, waiting in the dark. Can’t say I envy you, but that doesn’t matter too. Soon the Old World’s going to wake up—and that Prison with it.
--
Welcome to the Four Corners region. Formed by the bordering areas of Utah, Colorado, Arizona, and New Mexico, its home to a vast diversity of people. In the far west there is border of Nevada and Hoover Dam. In the east, there is Arizona, ruled by Caesar from his capital at Flagstaff. In the region’s heart, tribal factions prepare for Caesar’s advance. The Desert Rangers attempt to keep peace and the Legion at bay, but are challenged by two separate factions of the Brotherhood of Steel. This is what you know of the Four Corners. What you don’t know is how you got into a prison cell. When you lay your head down last night, you were either on the road, entering the Four Corners by foot, or in another, entirely different cell for committing a crime. What you do and how you proceed from here will decide the fate of the Four Corners region.
THE GOLDEN RULES:
1. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be the Lone Wanderer, Chosen One, Courier, Vault Dweller, Soul Survivor, Warrior, Recruit from Fallout: BOS or any other established Fallout protagonist. This character can be implied or re-imagined but these slots are already filled in the canon. There are to be no overpowered player characters. Guns and gun wounds work like real life. You cannot survive three bullets to the head. Armored characters, be it metal or skin, obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting.
6. You can have as many characters as you want, provided that you can handle it.
7. This RP will begin on 23rd of October of the year 2253. Your character starts equipped with a jumpsuit with their cell number printed on the back and a Lil’ Pip 3000.
The current date is 24th October.
8. You can be from any region in the United States, Mexico or Canada (or elsewhere), so long as the reason is good enough. Though you can be from any region, it is highly advised that you start off with the rest of the characters as you will likely be overlooked if you don't.
9. This RP starts off in the Four Corners, here is a map of the Four Corners region.
10. You can add a link to a music track in your pieces, we signify this with '()'.
11. Hardcore is an option for RPers who want a less safe experience. In Hardcore, some events and situations can kill you, making you akin to a non-essential NPC. These events will carry penalty, even if hardcore is disabled but with hardcore mode selected, every mistake you make could be your last. (You may opt in or out of hardcore as you see fit.)
Character Card
Name:
Age:
Gender:
Race: Races
SPECIAL: S/ , P/ , E/ , C/ , I/ , A/ , L/ (You may place down 40 SPECIAL points)
3 Tag Skills: (If you mark yes for a crime, you can pick a fourth tag skill. However, this will come at the cost of other, unforeseen penalties.)
(Optional) Traits: Traits
Roads Less Traveled: Skills, Traits, & PerksFALLOUT GRAVEL PIT WIKIA
(Optional) Reputation: Reputations
Are you a criminal?: Yes / No
If you marked yes, what was your crime (choose one)?: Heresy / Murder / Theft / Enslavement
Appearance:
Backstory (TBA entries will be thrown from Hoover Dam):
Hardcore? Y/N
The following characters are Tibettan Prisoners, along with their asigned cell number.
Prisoners:
Aslan Kusimov
Justine
Jessie Leavenworth
AJ Black
Elisabeth Darrow
Mason Thompson
Dominique
Asher
Mallet McBride
Jilian McKinley
Ginger Flowers
D.Sparrow
E.Sparrow
Daniel
Blackjack
Flechette
Colin Baxter (Deceased)
Nolan West (Deceased)
Razor (Deceased)
Alec Moore (Deceased)
October 23rd, 2326. The Commonwealth. Formerly the state of Massachusetts before the Great War.
The Commonwealth. Already suffering from numerous plagues that scourged the land, is now locked in a bitter conflict never before seen since the Resource Wars.
The resurgent Minutemen, once the pride and hope of the Commonwealth, had undergone change. Once a group formerly attributed to charity, now practices equitable exchange, under their own terms. The Gunners, a group of notorious mercenaries lacking moral fiber, continues to war against it's greatest adversary yet.
With the War of the Commonwealth having no end in sight ... War seemingly became routine.
Regardless of background, you are an individual caught in the middle of the many raging battles across the land. What you choose to do in the war-torn region may determine the future of the wastelands ... and the New World.
Rules:
1. Take the RP seriously, shitposting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be any of the established Fallout protagonists. This character can be implied or re-imagined but these slots are already filled in the canon. There WILL be overpowered player characters as there'll be overpowered NPC chars. One cannot survive three bullets to the head if you aren't a Psyker or Gen 4 w/ Reinforcement/Shielding that also covers the head. Armored characters, be it metal or skin or shielding (Gen 4s for example), obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting. Post your character cards here.
6. You can have as many characters as you want, provided that you can handle it.
CC thread for the respective RP.
---
Name:
Gender:
Age:
Race: (Human/Psyker or Gen-4)
Power: (You can leave this blank if you don't want to use active powers. As a general rule, Psykers and Gen-4s have at least basal passive Shielding by default)
SPECIAL: (All stats minimum of 5, capped to 15. All stats must be within reason.)
S -
P -
E -
C -
I -
A -
L -
Perks: (Max of 9 types for now. Each perk must correspond with their respective SPECIAL's levels Also must be within reason.)
Armor/Clothing: (Nothing too powerful)
Weapon/s: (Same as Armor/Clothing)
Equipment: (Other stuff such as Stimpaks, RadAway , Rad-X, food and drinks, bobby pins, etc etc. go here)
Bio/Background: (needed unless you have a good reason not to post it)
Hey, I have trouble trying to create an infobox and the paragraphs around it. Plus I want my page deleted and few images I made deleted, but there's not an option. What am I doing wrong?
Hello, I'm new here and I want to try to figure out this wiki. You see, I am building my fan canon lore of the Fallout Universe and want to post my info into this wikipedia, but I have some questions in hand.
Can I change the lore of the canon fallout universe on this wiki to fit my lore?
Can my fan factions be a major antagonizing force that put all other factions to shame?
Can I come up with my own creatures and substances here?
It is a fanfiction wiki?
If I were to post my lore here, does it belong to the fallout gravel pit universe or is it still my own canon belonging to me?
Summary:
"We awoke inside of a prison, at the mid point of the four corners region. Luck would have it that an army of mutants attacked it and unleashed us onto the wastes. We lost a lot of our fellow inmates on the way out, some we grieve, others we are glad to be rid of... as fucked up as that sounds.
The girl who broke us out, 'Emily,' has the same surname as me, we believe ourselves to be related. Neither of us remember a thing about ourselves, something we also share with that tall girl Dominique.
We encountered a Legion Frumentary, friendly guy... for a skirt wearing rapist. He speaks weird but has so far been respectful and kind of helpful, I respect that. We then encountered a group of Desert Rangers, who seem to be eager to help.
Emily reckons that we could have a plant among us... that's the more sane of her theories. I'm starting to think she's checking the walls and rocks around us, making sure that they don't have ears on them but I get her distrust. This situation leaves us open to any number of conspiracies. Traitors could be all around us and we could be very well blind to it.
We leave today for Mesa Verde, home of the Ciphers. Emily has had a tip off from a note, scrawled on her arm. It's the best lead we have, so we're heading back out into the desert to get answers from those mathphiles."
- David Sparrow 10/24/53
There’s a story, out of Boulder Dome, in the Four Corners. A timeworn story, dating back to the Old World. It goes along the lines of there being this learned woman, a scientist you’d probably say. She knew the inevitability of war, of humanity’s inescapable hunger for conflict. So she sealed herself, and some of her fellows, away. Put them all to sleep deep inside the Big Empty where they wouldn’t wake up and no one would disturb them until the world was whole again. That’s not the full story, or really the truth, but it’s a variation of it. We all have a strained relationship with reality anyway. Not that it matters.
See, Boulder Dome isn’t the only thing out there. There’s a shadow falling over the Four Corners, cast by the banner of the Bull. Man by the name of Edward Sallow united the Arizona tribes and took it for his new empire. Took the name Caesar too and made them all his Legion. Now Caesar marches west, into the Four Corners, towards Denver. The Bull will have swallowed up the whole of the east by the time he’s finished and there’s not much anyone can do about it.
That doesn’t matter either. At least to you. You’re down there, in that Prison. You don’t know how you got there. It’s not where you went to sleep the night before. It’s certainly not where you imagined waking up. But there you are, cell number printed on your back, waiting in the dark. Can’t say I envy you, but that doesn’t matter too. Soon the Old World’s going to wake up—and that Prison with it.
--
Welcome to the Four Corners region. Formed by the bordering areas of Utah, Colorado, Arizona, and New Mexico, its home to a vast diversity of people. In the far west there is border of Nevada and Hoover Dam. In the east, there is Arizona, ruled by Caesar from his capital at Flagstaff. In the region’s heart, tribal factions prepare for Caesar’s advance. The Desert Rangers attempt to keep peace and the Legion at bay, but are challenged by two separate factions of the Brotherhood of Steel. This is what you know of the Four Corners. What you don’t know is how you got into a prison cell. When you lay your head down last night, you were either on the road, entering the Four Corners by foot, or in another, entirely different cell for committing a crime. What you do and how you proceed from here will decide the fate of the Four Corners region.
THE GOLDEN RULES:
1. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be the Lone Wanderer, Chosen One, Courier, Vault Dweller, Soul Survivor, Warrior, Recruit from Fallout: BOS or any other established Fallout protagonist. This character can be implied or re-imagined but these slots are already filled in the canon. There are to be no overpowered player characters. Guns and gun wounds work like real life. You cannot survive three bullets to the head. Armored characters, be it metal or skin, obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting.
6. You can have as many characters as you want, provided that you can handle it.
7. This RP will begin on 23rd of October of the year 2253. Your character starts equipped with a jumpsuit with their cell number printed on the back and a Lil’ Pip 3000.
The current date is 24th October.
8. You can be from any region in the United States, Mexico or Canada (or elsewhere), so long as the reason is good enough. Though you can be from any region, it is highly advised that you start off with the rest of the characters as you will likely be overlooked if you don't.
9. This RP starts off in the Four Corners, here is a map of the Four Corners region.
10. You can add a link to a music track in your pieces, we signify this with '()'.
11. Hardcore is an option for RPers who want a less safe experience. In Hardcore, some events and situations can kill you, making you akin to a non-essential NPC. These events will carry penalty, even if hardcore is disabled but with hardcore mode selected, every mistake you make could be your last. (You may opt in or out of hardcore as you see fit.)
Character Card
Name:
Age:
Gender:
Race: Races
SPECIAL: S/ , P/ , E/ , C/ , I/ , A/ , L/ (You may place down 40 SPECIAL points)
3 Tag Skills: (If you mark yes for a crime, you can pick a fourth tag skill. However, this will come at the cost of other, unforeseen penalties.)
(Optional) Traits: Traits
Roads Less Traveled: Skills, Traits, & PerksFALLOUT GRAVEL PIT WIKIA
(Optional) Reputation: Reputations
Are you a criminal?: Yes / No
If you marked yes, what was your crime (choose one)?: Heresy / Murder / Theft / Enslavement
Appearance:
Backstory (TBA entries will be thrown from Hoover Dam):
Hardcore? Y/N
The following characters are Tibettan Prisoners, along with their asigned cell number.
Prisoners:
Aslan Kusimov
Justine
Jessie Leavenworth
AJ Black
Elisabeth Darrow
Mason Thompson
Dominique
Asher
Mallet McBride
Jilian McKinley
Ginger Flowers
D.Sparrow
E.Sparrow
Daniel
Blackjack
Flechette
Colin Baxter (Deceased)
Nolan West (Deceased)
Razor (Deceased)
Alec Moore (Deceased)
There’s a story, out of Boulder Dome, in the Four Corners. A timeworn story, dating back to the Old World. It goes along the lines of there being this learned woman, a scientist you’d probably say. She knew the inevitability of war, of humanity’s inescapable hunger for conflict. So she sealed herself, and some of her fellows, away. Put them all to sleep deep inside the Big Empty where they wouldn’t wake up and no one would disturb them until the world was whole again. That’s not the full story, or really the truth, but it’s a variation of it. We all have a strained relationship with reality anyway. Not that it matters.
See, Boulder Dome isn’t the only thing out there. There’s a shadow falling over the Four Corners, cast by the banner of the Bull. Man by the name of Edward Sallow united the Arizona tribes and took it for his new empire. Took the name Caesar too and made them all his Legion. Now Caesar marches west, into the Four Corners, towards Denver. The Bull will have swallowed up the whole of the east by the time he’s finished and there’s not much anyone can do about it.
That doesn’t matter either. At least to you. You’re down there, in that Prison. You don’t know how you got there. It’s not where you went to sleep the night before. It’s certainly not where you imagined waking up. But there you are, cell number printed on your back, waiting in the dark. Can’t say I envy you, but that doesn’t matter too. Soon the Old World’s going to wake up—and that Prison with it.
--
Welcome to the Four Corners region. Formed by the bordering areas of Utah, Colorado, Arizona, and New Mexico, its home to a vast diversity of people. In the far west there is border of Nevada and Hoover Dam. In the east, there is Arizona, ruled by Caesar from his capital at Flagstaff. In the region’s heart, tribal factions prepare for Caesar’s advance. The Desert Rangers attempt to keep peace and the Legion at bay, but are challenged by two separate factions of the Brotherhood of Steel. This is what you know of the Four Corners. What you don’t know is how you got into a prison cell. When you lay your head down last night, you were either on the road, entering the Four Corners by foot, or in another, entirely different cell for committing a crime. What you do and how you proceed from here will decide the fate of the Four Corners region.
THE GOLDEN RULES:
1. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be the Lone Wanderer, Chosen One, Courier, Vault Dweller, Soul Survivor, Warrior, Recruit from Fallout: BOS or any other established Fallout protagonist. This character can be implied or re-imagined but these slots are already filled in the canon. There are to be no overpowered player characters. Guns and gun wounds work like real life. You cannot survive three bullets to the head. Armored characters, be it metal or skin, obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting.
6. You can have as many characters as you want, provided that you can handle it.
7. This RP will begin on 23rd of October of the year 2253. Your character starts equipped with a jumpsuit with their cell number printed on the back and a Lil’ Pip 3000.
8. You can be from any region in the United States or Canada, so long as the reason is good enough. Though you can be from any region, it is highly advised that you start off with the rest of the characters as you will likely be overlooked if you don't.
9. This RP starts off in the Four Corners, here is a map of the Four Corners region.
10. You can add a link to a music track in your pieces, we signify this with '()'.
11. Hardcore is an option for RPers who want a less safe experience. In Hardcore, some events and situations can kill you, making you akin to a non-essential NPC. These events will carry penalty, even if hardcore is disabled but with hardcore mode selected, every mistake you make could be your last. (You may opt in or out of hardcore as you see fit.)
Character Card
Name:
Age:
Gender:
Race: Races
SPECIAL: S/ , P/ , E/ , C/ , I/ , A/ , L/ (You may place down 40 SPECIAL points)
3 Tag Skills: (If you mark yes for a crime, you can pick a fourth tag skill. However, this will come at the cost of other, unforeseen penalties.)
(Optional) Traits: Traits
Roads Less Traveled: Skills, Traits, & PerksFallout Gravel Pit Wikia
(Optional) Reputation: Reputations
Are you a criminal?: Yes / No
If you marked yes, what was your crime (choose one)?: Heresy / Murder / Theft / Enslavement
Appearance:
Backstory (TBA entries will be thrown from Hoover Dam):
Hardcore? Y/N
The following characters are Tibettan Prisoners, along with their asigned cell number.
Prisoners:
Aslan Kusimov
Justine
Jessie Leavenworth
AJ Black
Elisabeth Darrow
Mason Thompson
Dominique
Asher
Mallet McBride
Jilian McKinley
Ginger Flowers
D.Sparrow
E.Sparrow
Daniel
Blackjack
Flechette
Colin Baxter (Deceased)
Nolan West (Deceased)
Razor (Deceased)
Alec Moore (Deceased)
There’s a story, out of Boulder Dome, in the Four Corners. A timeworn story, dating back to the Old World. It goes along the lines of there being this learned woman, a scientist you’d probably say. She knew the inevitability of war, of humanity’s inescapable hunger for conflict. So she sealed herself, and some of her fellows, away. Put them all to sleep deep inside the Big Empty where they wouldn’t wake up and no one would disturb them until the world was whole again. That’s not the full story, or really the truth, but it’s a variation of it. We all have a strained relationship with reality anyway. Not that it matters.
See, Boulder Dome isn’t the only thing out there. There’s a shadow falling over the Four Corners, cast by the banner of the Bull. Man by the name of Edward Sallow united the Arizona tribes and took it for his new empire. Took the name Caesar too and made them all his Legion. Now Caesar marches west, into the Four Corners, towards Denver. The Bull will have swallowed up the whole of the east by the time he’s finished and there’s not much anyone can do about it.
That doesn’t matter either. At least to you. You’re down there, in that Prison. You don’t know how you got there. It’s not where you went to sleep the night before. It’s certainly not where you imagined waking up. But there you are, cell number printed on your back, waiting in the dark. Can’t say I envy you, but that doesn’t matter too. Soon the Old World’s going to wake up—and that Prison with it.
--
Welcome to the Four Corners region. Formed by the bordering areas of Utah, Colorado, Arizona, and New Mexico, its home to a vast diversity of people. In the far west there is border of Nevada and Hoover Dam. In the east, there is Arizona, ruled by Caesar from his capital at Flagstaff. In the region’s heart, tribal factions prepare for Caesar’s advance. The Desert Rangers attempt to keep peace and the Legion at bay, but are challenged by two separate factions of the Brotherhood of Steel. This is what you know of the Four Corners. What you don’t know is how you got into a prison cell. When you lay your head down last night, you were either on the road, entering the Four Corners by foot, or in another, entirely different cell for committing a crime. What you do and how you proceed from here will decide the fate of the Four Corners region.
THE GOLDEN RULES:
1. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
2. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes. Throughout the story you will have the option to recruit companions. You will be able to control some of these.
3. No character can be the Lone Wanderer, Chosen One, Courier, Vault Dweller, Soul Survivor, Warrior, Recruit from Fallout: BOS or any other established Fallout protagonist. This character can be implied or re-imagined but these slots are already filled in the canon. There are to be no overpowered player characters. Guns and gun wounds work like real life. You cannot survive three bullets to the head. Armored characters, be it metal or skin, obviously have the edge.
4. You can have flashbacks, though unless you have arrangements with another player, you cannot interact with that player's character in your flashback. (You can with NPCs not shown so far in the story, I'll need to know if you plan on your character having a history with a featured NPC from this RP.) You can also write dream sequences: in a dream most rules don't apply but only because it's a dream. It has no bearing reality. Anything that happens in the dream stays in the dream and therefore dreams should only be kept to one or two posts.
5. You must post a character card before posting.
6. You can have as many characters as you want, provided that you can handle it.
7. This RP will begin on 23rd of October of the year 2253. Your character starts equipped with a jumpsuit with their cell number printed on the back and a Lil’ Pip 3000.
8. You can be from any region in the United States or Canada, so long as the reason is good enough. Though you can be from any region, it is highly advised that you start off with the rest of the characters as you will likely be overlooked if you don't.
9. This RP starts off in the Four Corners, here is a map of the Four Corners region.
10. You can add a link to a music track in your pieces, we signify this with '()'.
11. Hardcore is an option for RPers who want a less safe experience. In Hardcore, some events and situations can kill you, making you akin to a non-essential NPC. These events will carry penalty, even if hardcore is disabled but with hardcore mode selected, every mistake you make could be your last. (You may opt in or out of hardcore as you see fit.)
Character Card
Name:
Age:
Gender:
Race: Races
SPECIAL: S/ , P/ , E/ , C/ , I/ , A/ , L/ (You may place down 40 SPECIAL points)
3 Tag Skills: (If you mark yes for a crime, you can pick a fourth tag skill. However, this will come at the cost of other, unforeseen penalties.)
(Optional) Traits: Traits
(Optional) Reputation: Reputations
Are you a criminal?: Yes / No
If you marked yes, what was your crime (choose one)?: Heresy / Murder / Theft / Enslavement
Appearance:
Backstory (TBA entries will be thrown from Hoover Dam):
Hardcore? Y/N
The following characters are Tibettan Prisoners, along with their asigned cell number.
Prisoners:
Aslan Kusimov
Justine
Jessie Leavenworth
AJ Black
Elisabeth Darrow
Mason Thompson
Dominique
Asher
Mallet McBride
Jilian McKinley
Ginger Flowers
D.Sparrow
E.Sparrow
Daniel
Blackjack
Flechette
Colin Baxter (Deceased)
Nolan West (Deceased)
Razor (Deceased)
Alec Moore (Deceased)
The Devil's Brigade enters its final hour as it fractures before its last confrontation with Shrike, leaving a few resolute agents determined to see her finally put in the ground.
Rules:
1. Nothing goes without saying!
2. You can be a Human, Ghoul, Supermutant, or Synth.
3. You must post a character card before posting. You can have as many characters as you want, provided that you can handle it.
4. Don't be OP (should speak for itself). VATS is disabled. Guns and gun wounds work like real life. You cannot survive three bullets to the head, et cetera. Armored characters be it metal or skin obviously have the edge.
5. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes.
6. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
7. Please use common sense when adding a character. The story relies upon the inherent threat Shrike presents. Do not make a character that Shrike would have no desire to kill (such as a bag merchant) or a character that Shrike would be incapable of killing. If your character can’t be hurt by Shrike, doesn’t care about Shrike, or isn’t afraid of Shrike, then what the heck would they be doing here?
Chapter 1: Wild Wild West
Part 1|Part 2|Part 3|Part 4|Part 5|Part 6|Part 7|Part 8|Part 9|Part 10|Part 11|Part 12|Part 13|Part 14|Part 15|Part 16|Part 17
Chapter 2: Screw You, Montana!
Part 18|Part 19|Part 20|Part 21|Part 22|Part 23|Part 24|Part 25|Part 26|Part 27|Part 28|Part 29
Chapter 3: Last Argument of Kings
Part 30|Part 31|Part 32|Part 33|Part 34|Part 35|Part36 |Part 37 | Part 38 |
Chapter 4: Born free or born again?
Part 39 |Part 40|Part 41|Part 42 |Part 43|Part 44|
Chapter 5: What Cuts Deepest
Part 45
Summary:
Randall Clark is dead. Thomas Hamilton is dead. Agent Miller is dead.
The Devil's Brigade has been a lie, a ploy by Miller to bring skilled individuals across the wasteland under the NCR's wing, whilst using the threat Shrike presented to force them to work together.
Now, they've reached the end of their road. Shrike only truly wishes to see Josey dead, the rest of the Legends she could care less about. But a few of them have their own business to settle with the hitwoman.
It is February 12, 2052.
The Texas oil fields have run dry. In the Soviet Union, satellite photos have revealed that major oil production facilities in Siberia have stalled. The world stands at the precipice of an energy crisis. Ministers from around the world are expected to address the issue, urging for cooperation and unity to deal with this unprecedented emergency. Meanwhile scientists are hard at work, looking for alternative energy sources.
One such scientist is Jens Wilcke, a West-German nuclear physicist working at the Berlin Institute for nuclear energy. Nominated for a Nobel prize, he is one of the most highly regarded individuals working in his field. Sadly, Wilcke has disappeared. Local intelligence services suspect a potential defection to the East. Gladius contacts on the other side of Iron Curtain dispute this. Something else is at play and it is up to an elite team of spies to figure out what.
Gladius is an extranational spy ring founded by former agents of both the East and West. Contracted to investigate or deal with threats that threaten global security, they are beholden to no flag or ideology. They are ghosts that live in transit, leaving no paper trail or trace. They are elusive and professional. Having cultivated a vast network of secrecy within the most secure places of the world, they recruit from agencies, clandestine crime organisations or freelancers all over the world.
You are one such individual. Informants have deemed you a potential asset and have recruited you. Your past has been erased, your identity a blank slate.
RULES
1. Characters of participants can be killed and will be gone forever.
2. Actions have consequences
3. No supernatural phenomena are allowed in this particular RP.
4. A character’s S.P.E.C.I.A.L. will be taken into account when dealing with particular circumstances in the RP. Remember that they are not guaranteed neither success or failure. Even a 1 in luck can mean some luck.
5. The S.P.E.C.I.A.L. operates on the 40 points system of New Vegas, make sure your score adds up and is distributed accurately.
6. Because this takes place before the Great War, only human characters are allowed.
7. You are entering a dangerous clandestine world. Think about what sort of characters would fit in that mould, outfits or appearances will be taken into account. Remember that in the world of sabotage and espionage there will be intense scrutiny and paranoia.
8. This RP can be considered outside of the Legends of the Wastes canon, but can also work in it if you wish.
9. Being aware of actual real world locations and languages can help you succeed in your mission.
10. Good luck.
CHARACTER CARD
Name:
Nationality:
Languages:
Gender:
Age:
S.P.E.C.I.A.L:
Appearance:
Backstory/Former organisation: (not required or can be a lie)
The death of Randall Clark has done a number on Shrike 's nationwide influence and has been a much needed boost for the Legends. Despite reclaiming New York, they may fiind the challenge ramps up as Thomas Hamilton has been busy, destabalizing DC's major settlements. With a war between a republic and a kingdom, a framed guard captain and a Royal Serpant trapped in the clutches of a psychopath, will the Legends be able to save the home of the Lone Wanderer from falling into dissaray?
Rules:
1. Nothing goes without saying!
2. You can be a Human, Ghoul, Supermutant, or Synth.
3. You must post a character card before posting. You can have as many characters as you want, provided that you can handle it.
4. Don't be OP (should speak for itself). VATS is disabled. Guns and gun wounds work like real life. You cannot survive three bullets to the head, et cetera. Armored characters be it metal or skin obviously have the edge.
5. You cannot kill (or control) other people's characters, without their consent. Same goes for amputations and maiming. Named NPCs cannot be directly controlled by the players, without the GM's permission, for story purposes.
6. Take the RP seriously, shit posting will get you banned. I don't care how bored you are or how many pets you've lost. Don't hijack the story and change its purpose, you're more than welcome to make your own RP doing that. Anyone who leaves (without a good reason) will not be allowed back in. This is to stop people from taking the RP hostage, by constantly leaving/threatening to leave.
7. Please use common sense when adding a character. The story relies upon the inherent threat Shrike presents. Do not make a character that Shrike would have no desire to kill (such as a bag merchant) or a character that Shrike would be incapable of killing. If your character can’t be hurt by Shrike, doesn’t care about Shrike, or isn’t afraid of Shrike, then what the heck would they be doing here?
Chapter 1: Wild Wild West
Part 1|Part 2|Part 3|Part 4|Part 5|Part 6|Part 7|Part 8|Part 9|Part 10|Part 11|Part 12|Part 13|Part 14|Part 15|Part 16|Part 17
Chapter 2: Screw You, Montana!
Part 18|Part 19|Part 20|Part 21|Part 22|Part 23|Part 24|Part 25|Part 26|Part 27|Part 28|Part 29
Chapter 3: Last Argument of Kings
Part 30|Part 31|Part 32|Part 33|Part 34|Part 35|Part36 |Part 37 | Part 38 |
Chapter 4: Born free or born again?
Part 39 |Part 40|Part 41|Part 42 |Part 43|Part 44|
Summary:
After reclaiming New York from the clutches of Randall Clark, the crew have arrived in DC, hoping to undo weeks of damage, done by the Slave Trader, Thomas Hamilton. Shrike hasn't been heard from for some time, though few are foolish enough to think she's given up. She's likely lurking, waiting for an opportunity to strike.
After the Kingdom of Tom ended in a massacre, the Legends look to Rivet City, hoping to free Captain Harkness from his cage.
This is a test forum so that I can see what's new with discussions, see how I can use the system and what not. Ignore it or dick around in here as well, I don't care
Don't reply to this thread, just to see how discussions handles activity/creation time on threads when they list them.